Robin Flodin
Entrepreneur and Investor
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10m visits to Simple Magic and Outright Games My Little Pony on Roblox! Great work team! Big thank you to a great partner in Hasbro. Looking forward to where the game can go!
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Barry Dorf
VP of Interactive Global Licensing and Business Development at Hasbro
1mo
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Thank you so much for the work here we know how hard it is and truly appreciate it.
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Nicholas Kovacich
Head of Product & Partnerships @Exclusible | Digital Innovation | Public Speaker | TEDx | 🇮🇹🇺🇸
4w
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Congrats Robin Flodin! It's really a well done game!
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Charles Lindmark
CFO - The Gang
1mo
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Well done! Congrats 🎉
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Richard Browne
Games Industry Executive, Publishing & Development Consultant
1mo
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Awesome stuff. I've had a lot of MLP in my life . . . always happy to see more!
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Maverick Wilson
UX Designer
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🎮⚔️Are you a fan of first-person shooters?🔫🎯Welcome to the world of 'Valorant' - the new tactical shooter game from the creators of 'League of Legends' - Riot Games.Here are 5 reasons why you should be playing 'Valorant':1️⃣ A new era of tactical shooter games that's taking the world by storm2️⃣ Unique character abilities that require strategic thinking to outplay the enemy team3️⃣ Faster gameplay that demands quick reflexes and precision aiming4️⃣ A competitive scene that is growing in popularity with new tournaments and prize pools being announced regularly5️⃣ Did we mention it's free to play? 😉So, whether you're an eSport fan or just enjoy playing games with friends, 'Valorant' is definitely one to check out! 🚀👍 #riotgames #wildrift
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Matthew Zanazzo
VP, Head of Fortnite at Gamefam, Inc.
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Exciting update for Fortnite UEFN creators! 🎮 Coming in Q4 is the "Test Players" feature, which allows us to spawn and remove idle players in-game. This is going to make testing multiplayer logic so much easier – no more guessing how things will work when players start a game, join, or leave mid-session. It’s going to streamline development and make sure everything runs smoothly.Can't wait to put this to use and see how it improves our workflow!#FortniteCreative #UEFN
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Harry Florencio
Senior Producer for Age of Empires and Mythology
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Playing strategy games -- Civilization, Age of Empires, StarCraft -- is good for your health, your physical prowess, and your ability to find the ideal spouse. Well maybe not, but they are great games anyway, and in this video we'll talk about the Civilization franchise and why you should play more strategy games in your gaming lifetime.https://lnkd.in/d3JPDv4s
Why You Should Play More Strategy Games https://www.youtube.com/
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ROCKFISH Games GmbH
2,220 followers
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Today, ROCKFISH Games celebrates an amazing 10 years as a company. What a decade it’s been! In this time, our small team has released two breakout titles, spectacular expansion content, and a sizable number of community-focused updates bringing fixes, tweaks, and features to the EVERSPACE series. We’ve grown to a studio of just over thirty, with team members scattered around the world. We’ve created an amazing global community filled with enthusiastic space game fans who thrive on our transparent communication. And we’ve formed strong bonds with the biggest platforms and hardware makers—partnerships that form the foundations of our future. What makes ROCKFISH Games is our team. We could not have done this without the handful of creative developers who followed Christian and I from our previous venture, most of whom are still with us today, and the team members who have joined us over the years since we opened our studio’s doors. We’ve made it our goal to find and keep great people who want to make exciting space games, sometimes turning down risky opportunities to ensure our team is protected from the turbulence that buffets the gaming industry in cycles—we’ve dodged quite a few bullets here. Our journey through Early Access with EVERSPACE 2 these last few years has been an exciting one. Pivoting from our rogue-like roots to an open-world action RPG looter shooter was a risk we were willing to take, as this game is so much closer to what we’d originally envisioned for our EVERSPACE series. I’m glad to see that players around the world were so on board with this shift, and it certainly resonated with the media as well. Strong early reviews and consistent coverage kept us in the limelight as the game became bigger and better—our 1.0 launch went even better than our first game, and we’re still receiving strong support from fans of the genre. Apart from the commercial success that enables us to continue doing what we love, the biggest reward for everyone at ROCKFISH is to see so much positive feedback about our hard work from fans of the genre. We still have so many fresh ideas, so many amazing stories left to tell, and fantastic adventures lined up for space fans around the globe. To Christian, thank you for being my partner in this adventure. To the team, I’m looking forward to another 10 years with you all. We’re going to continue creating incredible things together. Michaelhttps://lnkd.in/gBv2wvjK
A Decade of ROCKFISH Games https://www.youtube.com/
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Greater Seattle Partners
3,173 followers
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The Greater Seattle region is home to some of the most popular video games in the industry. https://ow.ly/9ioF50TM8W2 🎮Halo, developed by Bungie & currently under Halo Studios Microsoft and headquartered in City of Redmond, WA, is a renowned franchise created by a women-founded company. 🎮Guild Wars, an online role-playing game by ArenaNet LLC, has been captivating players since 2000 from its City of Bellevue, Washington base. 🎮League of Legends, developed by Riot Games, has a significant presence in City of Des Moines, Washington, and continues to dominate the eSports scene globally. 🎮Meanwhile, Forza, developed by Turn 10 Studios in City of Redmond, WA, stands as a leader in the racing game genre. #VideoGames #GameDev #gamingindustry
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Newzoo
19,826 followers
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💡Game Spotlight | The Outlast Trials: the most-played new adventure release in March 2024https://hubs.ly/Q02wlt6t0 Over 20% of churned Dead Island 2 and Lethal Company players engaged with The Outlast Trials. Normally, we often see players churn from games like Fortnite, Call of Duty, and Grand Theft Auto to play new games before returning to their tentpole franchise of choice. Many players also tend to come from hits released around the same time (in this case, like Helldivers 2 and Palworld). However, The Outlast Trials’ player acquisition data tells a more nuanced story. While Palworld was the top adventure game by player acquisition to The Outlast Trials (29.6%), the other two highest-ranking adventure games fall under the horror theme.#outlasttrial #RedBarrels
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~ Drew Krassowski ~
||: Game Composer & Audio Designer :|| Former in-house for Visual Concepts
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🎉 AHHH GRAVITY BALL IS HERE!! 🎉Please allow me a few minutes to express a few celebratory thoughts 😊 I started working on Gravity Ball's sfx right alongside the tail end of creating audio content for LEGO 2K Drive's Drive Pass & fifth Biome. Shifting back and forth between designing cute lil squeaky penguin impacts and cool paintball launcher shots & splats was kind of a crazy headspace to live in for a couple of months 😂 Overall, Gravity Ball's audio represents my growth as an audio designer. I feel incredibly lucky to have had the opportunity to apply what I'd learned in the past to deliver a more refined, polished audio experience, both creatively and technically.My previous audio design work exclusively used FMOD as audio middleware. Gravity Ball threw me right into the deep end of Unreal Engine's Audio & MetaSounds systems. I love learning new things, and getting to know MetaSounds as quickly as I did (we're talking a matter of weeks here) is a super satisfying little feather in my beanie.Even cooler, Gravity Ball's audio was a solo creative effort (huge shoutouts to Steve Ranck, Lance Lockwood, Minoong Ji and Trent Snyder for the absolute best Audio Engineering support!). Everything you hear in this game (except music) was designed & implemented by me. That feels both encouraging and terrifying for a number of reasons. We'll find out how players feel about it soon enough! At the very least, I can finally change my "Unannounced 2K Title" mentions to "Gravity Ball" now 😄 P.S. My favorite sfx were made from custom recordings using pajama pants & boomwhackers, mixing bowls from the kitchen, my own voice, hand drums and more I can't quite remember at this point.Congrats to our team on turning an accelerated dev period into such a crazy fun game!#opentowork #gameaudio #audiodesign
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Alexander Rehm
Director of Live Ops at People can Fly || Opinions are my own
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🎮 Top-10 Games by Revenue in the USA and Europe in Q1'24The amazing team at Newzoo have listed the top 10 games by revenue in the US and Europe for Q1 2024:🥇 Fortnite - the revenue leader in the first quarter of 2024🥈 EA Sports FC 24 is in second place🥉 Helldivers II is third. 🎖 Surprisingly, Dragon’s Dogma II has surpassed Palworld in revenue💰 Revenues:📊 Fortnite accounts for 10% of all revenue in the past quarter📊 EA Sports FC 24 - 8.3%📊 For comparison, Tom Clancy’s Rainbow Six: Siege, which is in 10th place, only accounts for 1.6% of total revenue. The difference is significant!(source: https://lnkd.in/d3EBs698)
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LeyLine
3,051 followers
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Every game has its own unique identity, and this should be reflected in the trailer. 🎮 It’s crucial that the trailer’s theme, tone, and pacing align with the game’s core brand message. For instance, Fortnite trailers consistently feature vibrant, playful aesthetics, capturing the spirit of both casual and competitive gameplay. 🎨✨ This consistency helps create a cohesive brand identity across all media, whether it’s social media ads, extended gameplay footage, or trailers."#GameTrailers #Game #Fortnite #Teaser
Fortnite Battle Royale - Gameplay Trailer | PS4 https://www.youtube.com/
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